AI Insights · Timothy · October 2025
Top 5 Science Games Performance in Oman Q3 2025
Explore the performance trends of the top science games in Oman during Q3 2025, with insights into downloads, revenue, and active users.
In the third quarter of 2025, the top science games in Oman showed varied performance across downloads, revenue, and active user metrics. This data, sourced from Sensor Tower, provides a comprehensive look at the trends.
Jetpack Joyride from Halfbrick Studios saw weekly revenue fluctuate, peaking at approximately $29 in early September. Downloads started strong at 185 in late June but gradually decreased to 61 by the end of September. Active users followed a similar downward trend, starting at 614 and ending at 385.
For Plague Inc. by Ndemic Creations, revenue hit a high of $24 in late July before declining to $9 by the end of the quarter. Downloads remained steady, mostly around 6 to 7 per week. Active users were consistent at 4 throughout the period.
Cell to Singularity: Evolution by Computer Lunch showed a notable increase in revenue, reaching $36 in early August. However, downloads were minimal, with only a few in July. Active users decreased slightly from 9 to 4 over the quarter.
Patient Zero: Plague game by Brightika, Inc. had a brief peak in revenue at $13 in early September, while downloads started at 35 and dwindled to 3 by the end of September. Active users also saw a decline from 28 to 4.
Finally, Sprinkle Islands by Mediocre AB registered revenue up to $10 in early September, though downloads were not recorded during this quarter.
For more detailed insights, visit Sensor Tower’s platform.